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Dirt factor mod for rfactor download
Dirt factor mod for rfactor download













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There is a mode of single-race 13 tracks.

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The popular real-world tracks (Le Mans, Sebring, Lime Rock, etc etc) tend to also be pretty good because the authors get good feedback.Fia Gt Rfactor Mod Download By golfclanuvun1976 Follow | Publicĭownload Gts Build 1.4 Rfactor Mod.FIA GT, Endurance Series.Production Cars, Camaro Cup, and others. As Lurb mentioned, the base GTR2 and Race07 tracks are all solid.

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Some tracks AI is so bad that I only run them in practice or time trial modes (ie without AI). Once you’ve driven a few laps with the AI, you will learn their line and where you need to drive to avoid most of the blatent punts.Īll of this means all the user-created tracks not only vary in realism and graphics, but also in AI. This can mean the AI will repeatedly punt you off the track if you are driving a different line than they expect.

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For example at the version of Lime Rock Park I run in GTR2 the AI runs a bit faster than me in Big Bend but slower than me in the Diving Turn. The track author could also create a slightly different racing line or speed in a specific corners than a human could/would. An example of too little AI speed on a track I run is Sears Point/Infinion. For example, the track author might overcall or undercall the racing speed on a given track and your typical AI strength slider will need to be moved to give you a good race. Depending on how well the author of the track did in this work will determine how well the AI will run. Built into every track is a set of instructions for the AI regarding the racing line and relative speed. What I wanted to elaborate a bit on is how the racing line is followed by the AI and why its a really big deal. He is absolutely correct in his description of the aggression slider in rfactor, and the fact it is much better in Race07 or GTR2.

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I’m pretty much an offline racer due to family circumstances, so I thought I’d add a bit more to Lurb’s response. Still, I don’t want to be a bore, but racing someone else feels completely different: Pressure, mindgames, aggression, focus, rivalry… woah… If you fiddle a bit with it you can race the AI in many track&car combos, but we aren’t close to beat the Racing Turing Test yet.ĪI feels somewhat better on RACE 07 or GTR2, I guess they have the original unmodded tracks somewhat pre-learned and that helps. Then the next track comes and AI leaves you in the dust, next one they are moving chicanes and next they are slow and always crash in the same corner. The “skill” slider is similar, you set it to say, “80%” and it works ok in a given track, with the AI matching your pace. You have an “agression” slider that seems to have just two possible effects at any range you set: “target me and run me off the track” or “stay timidly behind even if I’m almost stopped”. Lurb, is the AI in rFactor really that bad? Like unplayable, or just not challenging, or what? The demo is fully-featured but content-limited and includes multiplayer support on the demo servers. In my opinion, the dynamics in LFS are far superior to any of the ISI-engined sims (rFactor, GTR2, Race, etc).

dirt factor mod for rfactor download

I also highly recommend downloading the demo for Live For Speed and giving that a shot. It’s essentially a port of the classic 60’s/70’s touring cars from GT Legends with completely reworked physics by a group which includes the person behind the C6 Corvette. Very much looking forward to the release of the Historic GT mod which should be out in the next few weeks.

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I mess around with tweaking the physics of other mods for my personal use and have what I feel are a pretty good Formula BMW and SR Radical now. The two I listed above are the ones I spend almost all of my time using when I play rFactor. Unfortunately, there are only a small handful of car mods that I think are keepers. Lasercutter and WGTL NZ Mod Team Teretonga 1.50 So… what do I need to pimp out my Rfactor? Does GTR way over-do grip, or is Rfactor the one with an issue? Maybe it’s just that the Rfactor cars have a useless setup out of the box.

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A turn I can take easily in GTR has me eating the wall. I have noticed a major difference between the driving of GTR/Race07 and Rfactor though, in that the Rfactor cars seem to have no grip in the corners. GTR2 is pretty perfect to me, and I’d like to plug all the stuff from it into Rfactor if I could. What other mods are high quality? I have no desire to race subcompacts that can’t stay on the track through a corner though. The force feedback SUCKED until I installed realfeel.dll and now it’s pretty perfect - if the mod supports it correctly. Cars that came with the game are absolute shit though. I have zero Rfactor experience, but it seems really neat. Got Rfactor to play Dirtfactor and SBS-Sprints.

dirt factor mod for rfactor download

Briefly: Buddy of mine loves world of outlaws sprints.















Dirt factor mod for rfactor download